
HUMANITY 2.0
a journey through time and evolution
project overview
This project aims to provide a glimpse into what life may look like for human beings in the next 50-100 years through a museum experience that explores the past, present, and future of humanity. The museum consists of three main sections: the Museum of Lost Memories, the Museum of Enhancements, and the Museum of Lifesavers. The aims to:
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Visualize the possible future of how humans interact with physical spaces 50-100 years from now.
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Exploring the intricacies of human interaction with unfamiliar objects across time: Past, Present, and Future.
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Identifying existing/ future objects, products, services, and structures that could significantly impact life 50-100 years from now and visualizing solutions to help sustain human civilization.
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team
Anamika Menon
tools
Adobe Photoshop
Adobe Premier Pro
Figma
Explore the Museum of
LIFESAVERS
The Museum of Lifesavers explores the future consequences of agriculture becoming obsolete and food security being compromised. It showcases and sells innovative products designed to help humans survive in an ever-changing world.
The exhibition focuses on various elements of the human lifestyle related to food consumption.


Explore the Museum of
ENHANCEMENTS
The Museum of Enhancements focuses on bringing back lost capabilities of the human mind and body that have been impacted by the rise of artificial intelligence.
At the museum, visitors will have the opportunity to experience mind and body enhancing devices that will offer services designed to restore these lost capabilities.


Commercial Concept
We decided to demo each feature product from the museum of enhancements and lifesavers in a commercial style demo video that enacts the “A Day In The Life Of” our lead character. Set in the year 2150, the video portrays a world where these products are essential for optimal human function.
By meticulously storyboarding every scene of our video commercial, we were able to ensure that all of our featured products were showcased in use, resulting in a comprehensive and visually engaging experience for our audience.

Reflections and Challenges
Considering the museum is set 100 years into the future, we had imagined a few technological innovations to exist that proved challenging to showcase. For example, the Ultimate Fashion Bodysuit that can be transformed into any outfit was difficult to portray through the video due to technical limitations.
Creating the products featured in the video was entirely dependent on the objects available to us at that time. However, we tried to keep in mind materials that were sustainable, scalable and practical to exist in the world that we portrayed.